Monday, June 19, 2017

Subnautica (DX11)



The game is in early access and has a 3d bug - hud is flickering when convergence not equal to 1.0
You can either set convergence always to 1.0 (HUD on screen 'zero' depth) or disable it with 'Q' key

Installation:
  1. Download this ZIP file and extract the contents into the game directory.
  2. In your Steam library, right click on "Subnautica" and select "Properties"
  3. Click "Set Launch Options"
  4. In the box, type " -window-mode exclusive -force-d3d11" and click "Ok"
  5. If you use not steam version in desktop shortcut's properties in object field add " -window-mode exclusive -force-d3d11" after 'Subnautica.exe'.
I made this using DarkStarSword's Unity template.
If you like this mod, please consider supporting DarkStarSword on Patreon

P.S. I've created "Unity Game Wishlist" HERE

4 comments:

  1. Well done Neovad, I didn't know this game, it looks very nice!

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  2. This game is in my Steam wishlist, so it's nice to see that it got a fix. Thanks so much neovad.

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  3. I've found out how to make texture filtering, so I'll try to remove diver helmet without disappearing other items

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